OUR PROGRAMS
Program for Employment
2 Semesters/1 year (part-time, Online course)
Intensive practice training
The Program for Employment offers you advanced training in a specialized computer animation you will learn from industry professionals, using the same techniques and tools that you will eventually need in the workplace. With just eight months of study and the proper amount of dedication, character and ennvironment modeling's graduates can launch their careers.
Develop career-ready skills
Study advanced computer modeling techniques;
Simulate real and expressive lighting;
Demonstrate advanced rendering techniques;
Manage targets within the production schedule to effectively achieve completion of required tasks;
Generate work that reflects initiative, creativity, adaptability and personal style;
Incorporate technology effectively in the development of animation projects.
Learning Outcomes
The Program for Employment provides a 3D computer modeling technology certificate for students who pass the course assessment. The students will master all the necessary computer 3D softwares by taking classes such as Modeling, Rendering, Texturing and Binding. Our graduates routinely go straight to work for studios and firms in feature films, television animation, video games and web animation.
Hands-on training of softwares
Zbrush, Maya, Blender, Unreal, Photoshop, 3DS Max, Marmoset Toolbag, Substance.
Calendar Fall 2024 - Summer 2025
October 9, 2024 - August 29, 2025
EDT: 18:00-21:00
Teenage Advanced Program
2 Semesters/1 year (part-time, Online course)
3D artistic skills and 2D concept training
Teenage Advanced Program emphasizes hands-on instruction and creative freedom. This program focuses on character animation and object creation, through concept art and 3D computer modeling, as well as strong foundational training in modeling, lighting, character building and art direction. The student's work will be highly competitive when applying to the art major of a school or university.
Develop professional skills
Explore computer modeling techniques;
Learn 2D concept art;
Drawing (morphology and perspective...);
Simulate real and expressive texturing;
Simulate real and expressive lighting;
Generate work that reflects initiative, creativity, adaptability and personal style.
Learning Outcomes
By the end of the program, the student will have to demonstrate the ability to create memorable characters/creatures through a creative and professional portfolio using the principles of modeling, design, artistic expertise and innovation. The student will have to present his/her personal artistic growth and cultural literacy.
Hands-on training of softwares
Zbrush, Maya, Blender, Unreal, Photoshop, 3DS Max, Marmoset Toolbag, Substance.
Calendar Fall 2024 - Summer 2025
October 9, 2024 - August 29, 2025
EDT: 18:00-21:00
Teenage Program
∙ Aged from 8 to 14 years
Short-term introductory training
The Teenage Program provides a short-term interest development platform for students who love 3D art. The students will learn the art of computer based modeling and layout skills. Working individually on productions, our students will have the opportunity to explore characters/creatures in animation filmmaking.
Develop professional skills
Explore computer modeling techniques;
Simulate real and expressive texturing;
The use and matching of colors;
Morphological structure of biological;
Generate work that reflects initiative, creativity, adaptability and personal style.
Learning Outcomes
The students will master the necessary computer 3D softwares Photoshop and Maya by taking classes such as Modeling, and Texturing. The students will be able to create their favorite 3D animated characters and basic objects that are common in life, and they will have exhibit a personal to artistic growth and Cultural literacy.
Hands on training of softwares
Zbrush, Photoshop.
Calendar 2024
June 29 – Aug. 11, Saturday and Sunday
EDT: 9h00 – 12h00